Title
Optimal Play of the Farkle Dice Game
Document Type
Conference Material
Publication Date
2017
Department 1
Computer Science
Abstract
We present and solve optimality equations for the 2-player, jeopardy dice game Farkle (a.k.a. Dix Mille, Ten Thousand). For fairest play, we recommend 200 compensation points at the beginning of the game for the second player. We then compute the strategy that maximizes expected score, demonstrate a means for replicating such play with mental mathematics, and augment this method so as to enable human Farkle play against which complex optimal play maintains only a small win advantage of ~1.7754%.
Copyright Note
This is the publisher's version of the work. This publication appears in Gettysburg College's institutional repository by permission of the copyright owner for personal use, not for redistribution.
Recommended Citation
Busche, Matthew, and Todd Neller. "Optimal Play of the Farkle Dice Game." In Proceedings of the 15th Advances in Computer Games Conference, July 4, 2017, Leiden, Netherlands.
Comments
Presented at The 15th Advances in Computer Games conference (ACG 2017), Leiden, Netherlands, July 4, 2017.