Document Type
Article
Publication Date
2016
Department 1
Computer Science
Abstract
Games are beautifully crafted microworlds that invite players to explore complex terrains that spring into existence from even simple rules. As AI educators, games can offer fun ways of teaching important concepts and techniques. Just as Martin Gardner employed games and puzzles to engage both amateurs and professionals in the pursuit of Mathematics, a well-chosen game or puzzle can provide a catalyst for AI learning and research. [excerpt]
Copyright Note
This is the publisher's version of the work. This publication appears in Gettysburg College's institutional repository by permission of the copyright owner for personal use, not for redistribution.
DOI
10.1145/3008665.3008668
Version
Version of Record
Recommended Citation
Neller, Todd. "AI Education: Birds of a Feather." AI Matters 2, no. 4 (Summer 2016): 7-8.
Required Publisher's Statement
This blog can also be found on the publisher's website: https://sigai.acm.org/aimatters/
Comments
Additional resources are provided here: http://cs.gettysburg.edu/ai-matters/index.php/Resources