Title
Mixed Logical and Probabilistic Reasoning in the Game of Clue
Roles
Student Author
Ziqian Luo '18, Gettysburg College
Document Type
Article
Publication Date
3-25-2019
Department 1
Computer Science
Abstract
We describe a means of mixed logical and probabilistic reasoning with knowledge in the popular game Clue. Using pseudo-Boolean constraints we call at-least constraints, we more efficiently represent cardinality constraints on Clue card deal knowledge, perform more general constraint satisfaction in order to determine places where cards provably are or are not, and then employ a WalkSAT-based solution sampling algorithm with a tabu search metaheuristic in order to estimate the probabilities of unknown card places. Finding a tradeoff between WalkSAT-heuristic efficiency in finding solution samples and the sampling bias such a heuristic introduces, we empirically study algorithmic variations in order to learn how such sampling error may be reduced.
DOI
10.3233/ICG-180063
Recommended Citation
Neller, T.W., & Luo, Z. (2019). Mixed logical and probabilistic reasoning in the game of Clue. ICGA Journal 40(4), 406-416.
Required Publisher's Statement
This article is available on the publisher's website.