In this study we assessed whether there is a single face space common to both human and cartoon faces by testing whether adaptation to cartoon faces can affect perception of human faces. Participants were shown Japanese animation cartoon videos containing faces with abnormally large eyes. The use of animated videos eliminated the possibility of position-dependent retinotopic adaptation (because the faces appear at many different locations) and more closely simulated naturalistic exposure. Adaptation to cartoon faces with large eyes significantly shifted preferences for human faces toward larger eyes, consistent with a common, non-retinotopic representation for both cartoon and human faces. This supports the possibility that there are representations that are specific to faces yet common to all kinds of faces.
This is the publisher's version of the work. This publication appears in Gettysburg College's institutional repository by permission of the copyright owner for personal use, not for redistribution.
Chen, H., Russell, R., Nakayama, K., & Livingstone, M. (2010). Crossing the 'uncanny valley': Adaptation to cartoon faces can influence perception of human faces. Perception, 39(3), 378-386. http://dx.doi.org/10.1068/p6492
Required Publisher's Statement
H. Chen, R. Russell, K. Nakayama, & M. Livingstone, 2010. The definitive, peer-reviewed and edited version of this article is published in Perception, 39, 3, 378-386, 2010, doi:10.1068/p6492.