Title
Document Type
Conference Material
Publication Date
2-4-2017
Department 1
Computer Science
Abstract
In this talk, Neller shared how games can serve as a fun means of teaching not only game-tree search in Artificial Intelligence (AI), but also such diverse topics as constraint satisfaction, logical reasoning, planning, uncertain reasoning, machine learning, and robotics. He observed that teachers teach best when they enjoy what they share and encouraged AI educators present to teach to their unique strengths and enthusiasms.
Copyright Note
This is the author's version of the work. This publication appears in Gettysburg College's institutional repository by permission of the copyright owner for personal use, not for redistribution.
Recommended Citation
Neller, Todd. "Playful AI Education." Presentation given at EAAI-2018: The Eighth Symposium on Educational Advances in Artificial Intelligence, New Orleans, LA, February 2017.
Comments
Presentation given as part of EAAI-2018: The Eighth Symposium on Educational Advances in Artificial Intelligence on February 4, 2017.