Visual Novels as Digital Storytelling

Class Year

2020

Document Type

Digital Project

Date of Creation

Summer 2019

Department 1

Library

Abstract

This project discusses visual novels (a type of video game) as a medium that combines literature and technology to create an interactive and immersive story experience. It serves as an introduction to what visual novels are, where they fit in, and how they embody certain Digital Humanities values. The goal is to show the scholarly value in video games and reduce the childish stigma that currently still surrounds them. The site was created using WordPress, and it includes a timeline made with TimelineJS that walks through the history of visual novels.

Comments

Final project for the 2019 Digital Scholarship Summer Fellowship at Musselman Library, Gettysburg College.

Creative Commons License

Creative Commons Attribution-Noncommercial 4.0 License
This work is licensed under a Creative Commons Attribution-Noncommercial 4.0 License

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