Anything Not Saved Will Be Lost: Video Games as Archives in the Humanities Classroom

Document Type

Presentation

Publication Date

5-21-2024

Department 1

Library; Conservatory of Music

Abstract

This presentation discusses the authors' use of video games in the classroom as cultural artifacts and how these courses encourage students to find connections between video games, archival practices, and humanistic inquiry, providing direct examples of class sessions that tie these themes together.

Comments

Presented at the KeystoneDH Conference in Erie, May 2024.

Creative Commons License

Creative Commons Attribution-Noncommercial 4.0 License
This work is licensed under a Creative Commons Attribution-Noncommercial 4.0 License

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