Anything Not Saved Will Be Lost: Video Games as Archives in the Humanities Classroom
Document Type
Presentation
Publication Date
5-21-2024
Department 1
Library; Conservatory of Music
Abstract
This presentation discusses the authors' use of video games in the classroom as cultural artifacts and how these courses encourage students to find connections between video games, archival practices, and humanistic inquiry, providing direct examples of class sessions that tie these themes together.
Creative Commons License
This work is licensed under a Creative Commons Attribution-Noncommercial 4.0 License
Copyright Note
This is the author's version of the work. This publication appears in Gettysburg College's institutional repository by permission of the copyright owner for personal use, not for redistribution.
Recommended Citation
Miessler, R.C. and William O’Hara. “Anything Not Saved Will Be Lost: Video Games as Archives in the Humanities Classroom.” KeystoneDH Conference, 21 May, 2024, Erie, PA.
Comments
Presented at the KeystoneDH Conference in Erie, May 2024.