Kart Racing at the Fall of the Berlin Wall: Game Jams in the History Classroom
Document Type
Presentation
Publication Date
5-20-2024
Department 1
Library
Abstract
Game jams, such as Ludum Dare, are improvisational attempts to build a game from scratch, usually within a limited time frame and a specified theme. To facilitate a history-based game jam in the classroom, the presenters have developed an online tool, StoryGame/GameStory, that a facilitator uses to randomly roll parameters, from which small groups of students must sketch out the idea of a game that will convey historical concepts. This presentation will demonstrate how to facilitate a successful game jam using the StoryGame/GameStory engine and how to customize the tool’s options to fit the needs of the class.
Copyright Note
This is the author's version of the work. This publication appears in Gettysburg College's institutional repository by permission of the copyright owner for personal use, not for redistribution.
Recommended Citation
Miessler, R.C. and Greg Lord. “Kart Racing at the Fall of the Berlin Wall: Game Jams in the History Classroom.” KeystoneDH Conference, 20 May, 2024, Erie, PA.
Comments
Presented at the KeystoneDH Conference in Erie, May 2024.