Kart Racing at the Fall of the Berlin Wall: Game Jams in the History Classroom

Document Type

Presentation

Publication Date

5-20-2024

Department 1

Library

Abstract

Game jams, such as Ludum Dare, are improvisational attempts to build a game from scratch, usually within a limited time frame and a specified theme. To facilitate a history-based game jam in the classroom, the presenters have developed an online tool, StoryGame/GameStory, that a facilitator uses to randomly roll parameters, from which small groups of students must sketch out the idea of a game that will convey historical concepts. This presentation will demonstrate how to facilitate a successful game jam using the StoryGame/GameStory engine and how to customize the tool’s options to fit the needs of the class.

Comments

Presented at the KeystoneDH Conference in Erie, May 2024.

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